SM64 Decades Later: Difference between revisions

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m Use the correct name for the area behind the 144 star door
m changed levels to subheading
 
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TODO
TODO


 
=== Levels ===
'''<big>Levels</big>'''
 
Many levels in the game have a clear mismatch between what the level internally is, and how its classified in-game, causing confusion or possible false bug reports.  This is meant to help with knowing the difference.
Many levels in the game have a clear mismatch between what the level internally is, and how its classified in-game, causing confusion or possible false bug reports.  This is meant to help with knowing the difference.
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Latest revision as of 01:20, 8 April 2026

Notes

Only the latest version (v1.1h2) will be supported with this. I hook into aglab's C injects and those are recompiled in some versions and so if I wanted to support older versions I'd need to find all of the pointers again which is too much work for not really any gain (no reason not to play latest version)

Blue star mode activates when you get 150 total stars (either blue or yellow), or at 0 stars with the hack-specific option "StartWithBlueStars". Once it is active, you always have the ability to switch it off whenever you want in the pause menu (you dont have to wait till 333 stars to do this), so that you can get some normal stars, if they are unobtainable/harder in blue star mode (for example, c1s6 requires wing cap but the wing cap boxes aren't accessible in blue star mode).

Blue stars and yellow stars are seperate for star doors. Most blue star doors (staff only doors) activate at 1 blue star however.

Since there are 3 endings, the default ending is ending 3 (the one after all 333 stars), unless blue stars are disabled, in which case ending 2 is the default ending.

However there are options to change which endings are in logic

Hack-specific options

NoBlueStars

Disables checks from blue stars and removes all the blue stars from the pool (as well as the 7 postgame yellow stars as those require blue stars to reach)

StartWithBlueStars

Start with the ability to obtain blue stars, rather than having to wait until getting 150 total

Ending1

Puts ending 1 in logic (the main ending after B3)

Ending2

Puts ending 2 in logic (the ending after Farewell)

GraySwitchWarps

The gray switch levels (silence/death winds) have warps to the different overworlds, skipping the key necessary to enter. By default this isn't in logic, however if you enable this setting it is in logic.

As well, if you have 1 blue star, you get access to the quick warp to all of the different parts of silence/death winds (rather than having to find all 6 boxes throughout the game), using that quick warp is not in logic if this setting is disabled.

Tricks

TODO

Levels

Many levels in the game have a clear mismatch between what the level internally is, and how its classified in-game, causing confusion or possible false bug reports. This is meant to help with knowing the difference.

In-game Area or Location Internal Area/Ticket Needed Notes
Farewell Secret 1 In the basement, behind Mips in the 142 Star Door Area, behind the 144 Star Door.
Big City Secret 2 In the mirror room on the third floor.
Final Slides Secret 3 In the area that requires 169 Blue Stars after Secret 1.
Silence Slide 1 Vanish Cap Box is located in the outside Courtyard, on a wall.
Silence Slide 2 Vanish Cap Box is located in Course 1.
Silence Slide 3 Vanish Cap Box is located in Course 2.
Silence Slide 4 Vanish Cap Box is located in Course 4.
Silence Slide 5 Vanish Cap Box is located in Course 6.
Silence Slide 6 Vanish Cap Box is located in Course 7.
Silence Slide 7 Vanish Cap Slide is behind the Mips 142 Star Door.
Death Wind Slide 1 Metal Cap Box is located in the castle basement, on a light fixture.
Death Wind Slide 2 Metal Cap Box is located in the Metal Cap stage.
Death Wind Slide 3 Metal Cap Box is located in Course 9.
Death Wind Slide 4 Metal Cap Box is located in the Vanish Cap stage.
Death Wind Slide 5 Metal Cap Box is located in Course 12.
Death Wind Slide 6 Metal Cap Box is located in Course 13.
Death Wind Slide 7 Metal Cap Slide is behind the Mips 142 Star Door.
Vanish Cap Stage Wing Cap Platform is in the outside courtyard.
Metal Cap Stage Wing Cap Platform is in the castle basement.
Brodute Area After Farewell Bowser 2 This includes Bowser 2 Blue Star 6 and Bowser 2 Sign locations.